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Find the answers to these questions in the following text



1. Into what two components is the data stream split?

2. What information does an intra frame contain?

3. What is stored in the P-frames following an I-frame?

4. What is stored in a P-frame in the case of a bouncing ball?

5. What gives the massive reduction in the amount of information needed to reproduce a video sequence?

6. Why is a new I-frame used after a few P-frames?

7. What is stored in a B-frame?

8. Why do B-frames not propagate errors?

THE TRICKS TO MPEG’S SUCCESS

The most common system for the compression of video is MPEG. It works like this. The single data stream off the CD-ROM is split into video and audio components, which are then decompressed using separate algorithms. The video is processed to produce individual frames as follows. Imagine a sequence of frames depicting a bouncing ball on a plain background. The very first is called an Intra Frame (I-frame). I-frames are compressed using only information in the picture itself just like conventional bitmap compression techniques like JPEG.

Following I-frames will be one or more predicted frames (P-frames). The difference between the P- frame and the I-frame it is based on is the only data that is stored for this P-frame. For example, in the case of a bouncing ball, the P picture is stored simply as a description of how the position of the ball has changed from the previous I-frame. This takes up a fraction of the space that would be used if you stored the P-frame as a picture in its own right. Shape or colour changes are also stored in the P-frame. The next P-frame may also be based on this P-frame and so on. Storing differences between the frames gives the massive reduction in the amount of information needed to reproduce the sequence. Only a few P-frames are allowed before a new I-frame is introduced into the sequence as a new reference point, since a small margin of error creeps in with each P-frame.

Between I and P-frames are bi-directional frames (B-frames), based on the nearest I or P-frames both before and after them. In our bouncing ball example, in a B-frame the picture is stored as the difference between the previous I or P-frame and the B-frame and as the difference between the B- frame and the following I or P-frame. To recreate the B-frame when playing back the sequence, the MPEG algorithm uses a combination of two references. There may be a number of B-frames between I or P-frames. No other frame is ever based on a B-frame so they don't propagate errors like P-frames.

Typically, you will have two or three Bs between Is or Ps, and perhaps three to five P-frames between Is.

10. Using information from the text, mark the following as True or False:

    True False
  JPEG is the most common compression system used for video.    
  P-frames only store the changes in the image.    
  There is always at least one P-frame between two I-frames.    
  B-frames store the complete picture information.    
  There can only be one B-frame between each I and P-frame.    
  There are typically about four P-frames between each I-frame.    




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